Add more events during room creation
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2 changed files with 107 additions and 39 deletions
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@ -42,8 +42,8 @@ defmodule MatrixServer.Event do
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| type: "m.room.create",
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state_key: "",
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content: %{
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creator: creator,
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room_version: room_version || MatrixServer.default_room_version()
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"creator" => creator,
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"room_version" => room_version || MatrixServer.default_room_version()
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}
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}
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end
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@ -54,51 +54,117 @@ defmodule MatrixServer.Event do
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| type: "m.room.member",
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state_key: sender,
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content: %{
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membership: "invite"
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"membership" => "invite"
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}
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}
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end
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def room_creation_create_room(%CreateRoom{room_version: room_version}, %Account{
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localpart: localpart
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def power_levels(room_id, sender) do
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%Event{
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new(room_id, sender)
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| type: "m.room.power_levels",
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state_key: "",
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content: %{
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"ban" => 50,
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"events" => %{},
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"events_default" => 0,
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"invite" => 50,
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"kick" => 50,
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"redact" => 50,
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"state_default" => 50,
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"users" => %{
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sender => 50
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},
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"users_default" => 0,
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"notifications" => %{
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"room" => 50
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}
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}
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}
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end
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def room_name(room_id, sender, name) do
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%Event{
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new(room_id, sender)
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| type: "m.room.name",
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state_key: "",
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content: %{
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"name" => name
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}
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}
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end
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def room_topic(room_id, sender, topic) do
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%Event{
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new(room_id, sender)
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| type: "m.room.topic",
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state_key: "",
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content: %{
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"topic" => topic
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}
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}
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end
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def room_creation_create_room(repo, %{
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input: %CreateRoom{room_version: room_version},
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account: %Account{localpart: localpart},
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room: %Room{id: room_id}
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}) do
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fn repo, %{room: %Room{id: room_id}} ->
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# TODO: state resolution
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create_room(room_id, MatrixServer.get_mxid(localpart), room_version)
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|> repo.insert()
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end
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end
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def room_creation_join_creator do
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fn repo,
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%{
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create_room_event: %Event{sender: creator, event_id: create_room_event_id},
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room: %Room{id: room_id}
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} ->
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def room_creation_join_creator(repo, %{
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room: %Room{id: room_id},
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create_room_event: %Event{sender: creator}
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}) do
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# TODO: state resolution
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join(room_id, creator)
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|> Map.put(:prev_events, [create_room_event_id])
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|> Map.put(:auth_events, [create_room_event_id])
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|> repo.insert()
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end
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def room_creation_power_levels(
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repo,
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%{
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room: %Room{id: room_id},
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create_room_event: %Event{sender: creator}
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}
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) do
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# TODO: state resolution
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power_levels(room_id, creator)
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|> repo.insert()
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end
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def room_creation_power_levels(_input) do
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fn _repo, %{} ->
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{:ok, :ok}
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end
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def room_creation_name(_repo, %{input: %CreateRoom{name: nil}}), do: {:ok, :noop}
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def room_creation_name(
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repo,
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%{
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input: %CreateRoom{name: name},
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room: %Room{id: room_id},
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create_room_event: %Event{sender: creator}
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}
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) do
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# TODO: state resolution
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# TODO: check name length
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room_name(room_id, creator, name)
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|> repo.insert()
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end
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def room_creation_name(_input) do
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fn _repo, %{} ->
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{:ok, :ok}
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end
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end
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def room_creation_topic(_repo, %{input: %CreateRoom{topic: nil}}), do: {:ok, :noop}
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def room_creation_topic(_input) do
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fn _repo, %{} ->
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{:ok, :ok}
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end
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def room_creation_topic(
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repo,
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%{
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input: %CreateRoom{topic: topic},
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room: %Room{id: room_id},
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create_room_event: %Event{sender: creator}
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}
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) do
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# TODO: state resolution
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room_topic(room_id, creator, topic)
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|> repo.insert()
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end
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def generate_event_id do
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@ -23,12 +23,14 @@ defmodule MatrixServer.RoomServer do
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# TODO: preset events, initial_state events, invite, invite_3pid
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result =
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Multi.new()
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|> Multi.put(:input, input)
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|> Multi.put(:account, account)
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|> Multi.insert(:room, Room.create_changeset(input))
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|> Multi.run(:create_room_event, Event.room_creation_create_room(input, account))
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|> Multi.run(:join_creator_event, Event.room_creation_join_creator())
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|> Multi.run(:power_levels_event, Event.room_creation_power_levels(input))
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|> Multi.run(:name_event, Event.room_creation_name(input))
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|> Multi.run(:topic_event, Event.room_creation_topic(input))
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|> Multi.run(:create_room_event, &Event.room_creation_create_room/2)
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|> Multi.run(:join_creator_event, &Event.room_creation_join_creator/2)
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|> Multi.run(:power_levels_event, &Event.room_creation_power_levels/2)
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|> Multi.run(:name_event, &Event.room_creation_name/2)
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|> Multi.run(:topic_event, &Event.room_creation_topic/2)
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|> Repo.transaction()
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{:reply, result, state}
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