Use sockets to broadcast morse progress.
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parent
78af9da586
commit
5bb6584286
7 changed files with 54 additions and 62 deletions
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@ -8,27 +8,41 @@ defmodule MorseServer do
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end
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def start_link do
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GenServer.start_link(__MODULE__, nil, name: __MODULE__)
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GenServer.start_link(__MODULE__, {nil, 0}, name: __MODULE__)
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end
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def start_morse do
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GenServer.call(__MODULE__, :start)
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end
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def update_progress(progress) do
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GenServer.cast(__MODULE__, {:progress, progress})
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end
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@impl true
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def init(state) do
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{:ok, state}
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end
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@impl true
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def handle_call(:start, _from, pid) do
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def handle_call(:start, _from, {pid, _progress} = state) do
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cond do
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pid == nil or not Process.alive?(pid) ->
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pid = spawn(&MorseSignaler.signal/0)
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{:reply, :ok, pid}
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{:reply, :ok, {pid, 0}}
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true ->
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{:reply, {:error, :already_started}, pid}
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{:reply, {:error, :already_started}, state}
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end
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end
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@impl true
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def handle_cast({:progress, new_progress}, {pid, progress}) do
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broadcast_progress(new_progress)
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{:noreply, {pid, new_progress}}
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end
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defp broadcast_progress(progress) do
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UiWeb.Endpoint.broadcast("morse:progress", "update", %{value: progress})
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end
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end
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@ -23,13 +23,23 @@ defmodule MorseSignaler do
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{:ok, gpio} = GPIO.open(relay_pin(), :output)
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GPIO.write(gpio, @off)
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Process.sleep(@sleep_start)
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signal_sentence(gpio, String.graphemes(secret_code()))
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update_progress(gpio, String.graphemes(secret_code()))
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end
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# Update progress for clients, and signals the rest of the sentence.
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defp update_progress(gpio, symbols) do
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100 - length(symbols) / String.length(secret_code()) * 100
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|> MorseServer.update_progress()
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if symbols != [] do
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signal_sentence(gpio, symbols)
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end
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end
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# Signal a whole sentence of symbols with GPIO.
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defp signal_sentence(gpio, []) do
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GPIO.write(gpio, @off)
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GPIO.close(gpio)
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update_progress(gpio, [])
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:ok
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end
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@ -50,7 +60,7 @@ defmodule MorseSignaler do
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defp signal_sentence(gpio, [" " | rest]) do
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Process.sleep(@sleep_pause)
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signal_sentence(gpio, rest)
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update_progress(gpio, rest)
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end
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defp signal_sentence(_gpio, [symbol | _rest]) do
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@ -14,4 +14,4 @@ import "phoenix_html"
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// Import local files
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//
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// Local files can be imported directly using relative paths, for example:
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// import socket from "./socket"
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import socket from "./socket"
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@ -1,63 +1,19 @@
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// NOTE: The contents of this file will only be executed if
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// you uncomment its entry in "assets/js/app.js".
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// To use Phoenix channels, the first step is to import Socket,
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// and connect at the socket path in "lib/web/endpoint.ex".
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//
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// Pass the token on params as below. Or remove it
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// from the params if you are not using authentication.
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import {Socket} from "phoenix"
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let socket = new Socket("/socket", {params: {token: window.userToken}})
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// When you connect, you'll often need to authenticate the client.
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// For example, imagine you have an authentication plug, `MyAuth`,
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// which authenticates the session and assigns a `:current_user`.
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// If the current user exists you can assign the user's token in
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// the connection for use in the layout.
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//
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// In your "lib/web/router.ex":
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//
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// pipeline :browser do
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// ...
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// plug MyAuth
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// plug :put_user_token
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// end
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//
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// defp put_user_token(conn, _) do
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// if current_user = conn.assigns[:current_user] do
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// token = Phoenix.Token.sign(conn, "user socket", current_user.id)
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// assign(conn, :user_token, token)
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// else
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// conn
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// end
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// end
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//
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// Now you need to pass this token to JavaScript. You can do so
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// inside a script tag in "lib/web/templates/layout/app.html.eex":
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//
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// <script>window.userToken = "<%= assigns[:user_token] %>";</script>
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//
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// You will need to verify the user token in the "connect/3" function
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// in "lib/web/channels/user_socket.ex":
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//
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// def connect(%{"token" => token}, socket, _connect_info) do
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// # max_age: 1209600 is equivalent to two weeks in seconds
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// case Phoenix.Token.verify(socket, "user socket", token, max_age: 1209600) do
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// {:ok, user_id} ->
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// {:ok, assign(socket, :user, user_id)}
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// {:error, reason} ->
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// :error
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// end
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// end
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//
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// Finally, connect to the socket:
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socket.connect()
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// Now that you are connected, you can join channels with a topic:
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let channel = socket.channel("topic:subtopic", {})
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let channel = socket.channel("morse:progress", {})
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channel.join()
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.receive("ok", resp => { console.log("Joined successfully", resp) })
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.receive("error", resp => { console.log("Unable to join", resp) })
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let progressBar = document.getElementById("morse-progress")
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channel.on("update", (content) => {
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console.log(content["value"])
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progressBar.value = content["value"]
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});
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export default socket
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7
ui/lib/ui_web/channels/morse_progress_channel.ex
Normal file
7
ui/lib/ui_web/channels/morse_progress_channel.ex
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@ -0,0 +1,7 @@
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defmodule UiWeb.MorseProgressChannel do
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use UiWeb, :channel
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def join(channel_name, _params, socket) do
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{:ok, %{hi: :there}, socket}
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end
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end
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@ -2,7 +2,7 @@ defmodule UiWeb.UserSocket do
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use Phoenix.Socket
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## Channels
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# channel "room:*", UiWeb.RoomChannel
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channel "morse:progress", UiWeb.MorseProgressChannel
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# Socket params are passed from the client and can
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# be used to verify and authenticate a user. After
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@ -4,8 +4,12 @@
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<div id="buttonwrap">
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<input onclick="start()" value="Start" type="button" class="button">
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<p>Response status:</p>
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<div id="response-block" style="visibility:hidden">
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<h2>Response status:</h2>
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<p id="response"></p>
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<h2>Progress:</h2>
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<progress id="morse-progress" max="100" value="0">0%</progress>
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</div>
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</div>
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<a href="http://www.geochecker.com/index.php?code=d9dbdc4542a4911a5f81a51bc9312a35&action=check&wp=47433743363432&name=4573726f6d">en: check your coordinate on GeoChecker.com nl: controleer je coördinaat op GeoChecker.</a>
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@ -31,6 +35,7 @@
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function start() {
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responseP.innerHTML = "Starting...";
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document.getElementById("response-block").style.visibility = "visible";
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xhttp.open("GET", "/start", true);
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xhttp.send();
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}
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