defmodule MIDITools.Player do use GenServer # Client API def start_link(arg \\ nil) do GenServer.start_link(__MODULE__, arg, name: __MODULE__) end def set_schedule(schedule, duration) do GenServer.call(__MODULE__, {:set_schedule, schedule, duration}) end def play do GenServer.call(__MODULE__, :play) end def set_repeat(repeat) do GenServer.call(__MODULE__, {:set_repeat, repeat}) end def stop_playing do GenServer.call(__MODULE__, :stop_playing) end def pause do GenServer.call(__MODULE__, :pause) end def resume do GenServer.call(__MODULE__, :resume) end # Server callbacks @impl true def init(_arg) do {:ok, synth} = MIDISynth.start_link([]) {:ok, %{ timer: nil, schedule: [], schedule_left: [], start_time: nil, duration: 0, synth: synth, repeat: false, pause_time: nil }} end @impl true def handle_call({:set_schedule, schedule, duration}, _from, state) do {:reply, :ok, %{state | schedule: schedule, schedule_left: schedule, duration: duration}} end def handle_call(:play, _from, %{timer: timer, schedule: schedule} = state) do if timer != nil do Process.cancel_timer(timer, info: false) end start_time = Timex.now() timer = start_timer(schedule, start_time) {:reply, :ok, %{state | timer: timer, start_time: start_time, schedule_left: schedule, pause_time: nil}} end def handle_call({:set_repeat, repeat}, _from, state) do {:reply, :ok, %{state | repeat: repeat}} end def handle_call(:stop_playing, _from, %{timer: timer} = state) do if timer != nil do Process.cancel_timer(timer, info: false) end {:reply, :ok, %{state | timer: nil, pause_time: nil}} end def handle_call(:pause, _from, %{pause_time: pause_time} = state) when pause_time != nil do {:reply, {:error, :already_paused}, state} end def handle_call(:pause, _from, %{timer: nil} = state) do {:reply, {:error, :not_started}, state} end def handle_call(:pause, _from, %{timer: timer} = state) do Process.cancel_timer(timer, info: false) pause_time = Timex.now() {:reply, :ok, %{state | timer: nil, pause_time: pause_time}} end def handle_call(:resume, _from, %{pause_time: nil} = state) do {:reply, {:error, :not_paused}, state} end def handle_call( :resume, _from, %{start_time: start_time, pause_time: pause_time, schedule_left: schedule_left} = state ) do time_since_pause = Timex.diff(Timex.now(), pause_time, :millisecond) start_time = DateTime.add(start_time, time_since_pause, :millisecond) timer = start_timer(schedule_left, start_time) {:reply, :ok, %{state | timer: timer, start_time: start_time, pause_time: nil}} end @impl true def handle_info( :play, %{ schedule_left: schedule_left, start_time: start_time, synth: synth, duration: duration } = state ) do {timer, schedule_left} = play_next_command(schedule_left, start_time, duration, synth) {:noreply, %{state | timer: timer, schedule_left: schedule_left}} end def handle_info( :end, %{repeat: true, start_time: start_time, duration: duration, schedule: schedule} = state ) do start_time = DateTime.add(start_time, duration, :millisecond) timer = start_timer(schedule, start_time) {:noreply, %{state | start_time: start_time, timer: timer, schedule_left: schedule}} end def handle_info(:end, state) do {:noreply, %{state | timer: nil}} end # Private functions defp start_timer([], _start_time), do: nil defp start_timer([{offset, _command} | _], start_time) do next_time = DateTime.add(start_time, offset, :millisecond) delay = max(Timex.diff(next_time, Timex.now(), :millisecond), 0) Process.send_after(self(), :play, delay) end defp play_next_command([], start_time, duration, _synth) do end_time = DateTime.add(start_time, duration, :millisecond) delay = max(Timex.diff(end_time, Timex.now(), :millisecond), 0) timer = Process.send_after(self(), :end, delay) {timer, []} end defp play_next_command( [{offset, command} | next_schedule] = schedule_left, start_time, duration, synth ) do next_time = DateTime.add(start_time, offset, :millisecond) micro_diff = Timex.diff(next_time, Timex.now(), :microsecond) if micro_diff < 500 do # Play command, and try to play next command too. MIDISynth.midi(synth, command) play_next_command(next_schedule, start_time, duration, synth) else # Command is too far in the future, schedule next timer. delay = max(ceil(micro_diff / 1000), 0) timer = Process.send_after(self(), :play, delay) {timer, schedule_left} end end end