2020-10-10 18:30:28 +00:00
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defmodule MIDITools.Player do
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2020-10-10 17:36:07 +00:00
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use GenServer
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2020-10-11 11:40:12 +00:00
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@moduledoc """
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A GenServer for playing a schedule of MIDI commands at certain times.
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"""
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2020-10-10 17:36:07 +00:00
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# Client API
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2020-10-11 11:40:12 +00:00
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@doc """
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Start the MIDI player.
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"""
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@spec start_link() :: GenServer.on_start()
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def start_link do
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GenServer.start_link(__MODULE__, nil, name: __MODULE__)
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end
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2020-10-11 11:40:12 +00:00
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@doc """
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Set the current schedule and total duration for the MIDI player.
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The duration makes sure the player plays a (potential) pause after the last
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midi command.
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"""
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@spec set_schedule(MIDITools.Schedule.t(), non_neg_integer()) :: :ok
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def set_schedule(schedule, duration) do
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GenServer.call(__MODULE__, {:set_schedule, schedule, duration})
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end
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2020-10-11 11:40:12 +00:00
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@doc """
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Play the current MIDI schedule from the start.
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"""
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@spec play() :: :ok
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def play do
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GenServer.call(__MODULE__, :play)
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end
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2020-10-11 11:40:12 +00:00
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@doc """
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Set the player on repeat or not.
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"""
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@spec set_repeat(boolean()) :: :ok
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def set_repeat(repeat) when is_boolean(repeat) do
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GenServer.call(__MODULE__, {:set_repeat, repeat})
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end
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2020-10-11 11:40:12 +00:00
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@doc """
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Stop the player and cancel the pause.
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"""
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@spec stop_playing() :: :ok
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def stop_playing do
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GenServer.call(__MODULE__, :stop_playing)
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end
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2020-10-11 11:40:12 +00:00
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@doc """
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Pause the player. See `MIDITools.Player.resume/0` for resuming playback.
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"""
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@spec pause() :: :ok | {:error, :already_paused | :not_started}
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def pause do
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GenServer.call(__MODULE__, :pause)
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end
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@doc """
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Resume playback on the player after it has been paused.
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"""
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@spec resume() :: :ok, {:error, :not_paused}
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def resume do
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GenServer.call(__MODULE__, :resume)
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end
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# Server callbacks
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@impl GenServer
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def init(_arg) do
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{:ok, synth} = MIDISynth.start_link([])
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{:ok,
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%{
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timer: nil,
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schedule: [],
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schedule_left: [],
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start_time: nil,
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duration: 0,
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synth: synth,
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repeat: false,
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pause_time: nil
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}}
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end
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@impl GenServer
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def handle_call({:set_schedule, schedule, duration}, _from, state) do
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{:reply, :ok, %{state | schedule: schedule, schedule_left: schedule, duration: duration}}
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end
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2020-10-10 19:50:48 +00:00
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def handle_call(:play, _from, %{timer: timer, schedule: schedule} = state) do
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if timer != nil do
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Process.cancel_timer(timer, info: false)
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end
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start_time = Timex.now()
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timer = start_timer(schedule, start_time)
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{:reply, :ok,
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%{state | timer: timer, start_time: start_time, schedule_left: schedule, pause_time: nil}}
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end
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def handle_call({:set_repeat, repeat}, _from, state) do
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{:reply, :ok, %{state | repeat: repeat}}
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end
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def handle_call(:stop_playing, _from, %{timer: timer} = state) do
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if timer != nil do
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Process.cancel_timer(timer, info: false)
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end
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{:reply, :ok, %{state | timer: nil, pause_time: nil}}
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end
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def handle_call(:pause, _from, %{pause_time: pause_time} = state) when pause_time != nil do
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{:reply, {:error, :already_paused}, state}
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end
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def handle_call(:pause, _from, %{timer: nil} = state) do
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{:reply, {:error, :not_started}, state}
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end
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def handle_call(:pause, _from, %{timer: timer} = state) do
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Process.cancel_timer(timer, info: false)
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pause_time = Timex.now()
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{:reply, :ok, %{state | timer: nil, pause_time: pause_time}}
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end
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def handle_call(:resume, _from, %{pause_time: nil} = state) do
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{:reply, {:error, :not_paused}, state}
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end
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def handle_call(
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:resume,
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_from,
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%{start_time: start_time, pause_time: pause_time, schedule_left: schedule_left} = state
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) do
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time_since_pause = Timex.diff(Timex.now(), pause_time, :millisecond)
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start_time = DateTime.add(start_time, time_since_pause, :millisecond)
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timer = start_timer(schedule_left, start_time)
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{:reply, :ok, %{state | timer: timer, start_time: start_time, pause_time: nil}}
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end
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@impl GenServer
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def handle_info(
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:play,
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%{
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schedule_left: schedule_left,
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start_time: start_time,
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synth: synth,
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duration: duration
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} = state
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) do
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{timer, schedule_left} = play_next_command(schedule_left, start_time, duration, synth)
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{:noreply, %{state | timer: timer, schedule_left: schedule_left}}
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end
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def handle_info(
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:end,
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%{repeat: true, start_time: start_time, duration: duration, schedule: schedule} = state
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) do
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start_time = DateTime.add(start_time, duration, :millisecond)
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timer = start_timer(schedule, start_time)
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{:noreply, %{state | start_time: start_time, timer: timer, schedule_left: schedule}}
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end
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def handle_info(:end, state) do
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{:noreply, %{state | timer: nil}}
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end
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# Private functions
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defp start_timer([], _start_time), do: nil
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defp start_timer([{offset, _command} | _], start_time) do
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next_time = DateTime.add(start_time, offset, :millisecond)
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delay = max(Timex.diff(next_time, Timex.now(), :millisecond), 0)
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Process.send_after(self(), :play, delay)
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end
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defp play_next_command([], start_time, duration, _synth) do
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end_time = DateTime.add(start_time, duration, :millisecond)
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delay = max(Timex.diff(end_time, Timex.now(), :millisecond), 0)
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timer = Process.send_after(self(), :end, delay)
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{timer, []}
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end
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defp play_next_command(
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[{offset, command} | next_schedule] = schedule_left,
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start_time,
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duration,
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synth
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) do
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next_time = DateTime.add(start_time, offset, :millisecond)
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micro_diff = Timex.diff(next_time, Timex.now(), :microsecond)
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if micro_diff < 500 do
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# Play command, and try to play next command too.
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MIDISynth.midi(synth, command)
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play_next_command(next_schedule, start_time, duration, synth)
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else
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# Command is too far in the future, schedule next timer.
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delay = max(ceil(micro_diff / 1000), 0)
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timer = Process.send_after(self(), :play, delay)
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{timer, schedule_left}
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end
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end
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end
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